Sorcerer is a monster found in the Second Edition Conversion Kit.
Description
These dark wizards have turned their backs on their fellow men and offered their powerful magic in service to evil masters. Some sorcerers have forged dark pacts with infernal powers in exchange for near immortality.
Base Stats
# Heroes |
Minions | Masters |
---|---|---|
2 | 1 | 1 |
3 | 2 | 1 |
4 | 3 | 1 |
Act I
Minion
Speed 4 |
Health 3 |
Defense 1 Gray | |||
Special 1 Sorcery 2 |
Special 2 : Summon | ||||
Attack 1 Blue + 1 Yellow |
Master
Speed 4 |
Health 5 |
Defense 1 Gray | |||
Special 1 Sorcery 3 |
Special 2 Undying | ||||
Special 3 : Summon | |||||
Attack 1 Blue + 1 Yellow |
Act II
Minion
Speed 4 |
Health 5 |
Defense 1 Gray | |||
Special 1 Sorcery 2 |
Special 2 : Summon | ||||
Attack 1 Blue + 1 Red |
Master
Speed 4 |
Health 8 |
Defense 1 Gray | |||
Special 1 Sorcery 3 |
Special 2 Undying | ||||
Special 3 : Summon | |||||
Attack 1 Blue + 1 Red |
Abilities
- Sorcery X: After making an attack roll, this monster may convert up to X range to , or up to X to range.
- 'Undying: 'Undying: When this monster is defeated, remove it from the map and then replace it with a minion of the same type, ignoring group limits.
- 'Summon: 'Summon: Choose a minion within 3 spaces of this monster. Place that minion in an empty space adjacent to this monster.