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Runemaster is one of the class options for the archetype Mage.

Mage.
This class was first introduced in the Second Edition base game
The play style of the Runemaster revolves around enhancing the attacks made by a rune weapon, like gaining blast or surge bonuses. Starting equipment for a this class are the Arcane Bolt and the skill Runic Knowledge.
List of Skills[]
Name | XP | Text | Play Cost |
---|---|---|---|
Runic Knowledge | 0 | While you have a Magic or Rune weapon equipped, each of your attacks gains:![]() ![]() ![]() |
- |
Ghost Armor | 1 | After your defense roll, use this card to add 1 ![]() |
1 ![]() |
Exploding Rune | 1 | ![]() |
1 ![]() |
Inscribe Rune | 1 | Any weapon you equip gains the Rune trait while equipped. | - |
Runic Sorcery | 2 | ![]() ![]() |
1 ![]() |
Iron Will | 2 | You gain +1 Stamina. Each time you spend 1 ![]() ![]() ![]() |
- |
Rune Mastery | 2 | When you attack with a Rune weapon, you may exhaust this card to add 1 ![]() |
- |
Break the Rune | 3 | ![]() |
4 ![]() |
Quick Casting | 3 | After you perform an attack with a Rune weapon, exhaust this card to immediately perform an additional attack. | 2 ![]() |