The Descent: Journeys in the Dark (Second Edition) Wiki
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Reanimate
Reanimate full
Statistics
Attack Type: Melee
Monster Traits: Civilized / Cursed
Base Size: Small (1x1)
Expansion(s): Mists of Bilehall

Reanimate is a monster found in the expansion Mists of Bilehall.

Description[]

Reanimates are skeletal warriors. Many foolish adventurers have sealed their fate with misconception that these undying legions are mindless puppets controlled by a remote master. Though masked with a lifeless expression, a reanimate’s otherwise hollow skull contains hundreds of years of training, experience, and bloodlust. 

Setup[]

Monster Group Size
#
Heroes
Minions Masters
2 3 1
3 3 2
4 4 2

Act I[]

Minion[]

Speed
3
Health
3
Defense
1 Brown
Special 1
Phalanx
Special 2
Reanimation
Special 3
Surge: Swarm
Attack
1 Blue

Master[]

Speed
3
Health
5
Defense
1 Brown
Special 1
Phalanx
Special 2
Reanimation
Special 3
Action: Maneuver
Special 4
Surge: Swarm
Attack
1 Blue + 1 Red

Act II[]

Minion[]

Speed
3
Health
5
Defense
1 Brown
Special 1
Phalanx
Special 2
Reanimation
Special 3
Surge: Swarm
Attack
1 Yellow

Master[]

Speed
3
Health
8
Defense
1 Brown
Special 1
Phalanx
Special 2
Reanimation
Special 3
Action: Maneuver
Special 4
Surge: Swarm
Attack
1 Blue + 1 Yellow + 1 Yellow

Abilities[]

  • Phalanx: If this monster is adjacent to a figure from its monster group, replace its brown defense die with 1 gray defense die.
  • Reanimation: Each time this monster suffers Heart and is not defeated, it recovers Heart equal to either the amount suffered or the number of monsters from this monster group within 3 spaces of it, whichever is less.
  • Swarm: This monster deals +1 Heart for each other monster adjacent to the target.
  • Maneuver: Choose 1 minion monster adjacent to this monster. That monster gains 2 movement points.
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