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Mage

The Lorekeeper is a class option for the Mage archetype, available to all mage Heroes. It is a Hybrid class, allowing the mage to combine with any class belonging to the Healer archetype.

The Lorekeeper's's starting equipment is determined by the Healer class it hybridizes with. Like other hybrid classes, it only receives four skills on it's own, the rest of it's skills dependent on the class it hybridizes with.

List of SkillsEdit

Name XP Text Play Cost
Interdisciplinary 0 When you gain this card, choose 1 standard Class deck belonging to the Healer archetype.
When you spend experience points, you may purchase skills from either Class deck, excluding cards with an XP cost of 3 from the chosen standard Class deck.
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Ancient Remedy 1 You gain X health where X is your Knowledge.
Exhaust this card when a hero within 3 spaces of you gains a Condition. Test Knowledge. If you succeed, that hero immediately discards that Condition.
2 Fatigue
Careful Balance 2 Exhaust this card when you perform an attack, before dice are rolled. Suffer any amount of damage, up to your Knowledge. That attack gains +1 Heart for each Heart you suffer.
If the monster suffers Heart during this attack, recover 2 Heart.
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All-Knowing 3 Apply 1 Knowledge (to a maximum of 6).
Choose any number of your skill cards and test Knowledge. Add Shield to the results equal to the number of chosen cards. If you pass, unexhaust each of those cards and ignore their fatigue cost until the end of the round.
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