The Lorekeeper's's starting equipment is determined by the Healer class it hybridizes with. Like other hybrid classes, it only receives four skills on it's own, the rest of it's skills dependent on the class it hybridizes with.
List of SkillsEdit
|Interdisciplinary||0|| When you gain this card, choose 1 standard Class deck belonging to the Healer archetype. |
When you spend experience points, you may purchase skills from either Class deck, excluding cards with an XP cost of 3 from the chosen standard Class deck.
|Ancient Remedy||1|| You gain X health where X is your .|
Exhaust this card when a hero within 3 spaces of you gains a Condition. Test . If you succeed, that hero immediately discards that Condition.
|Careful Balance||2|| Exhaust this card when you perform an attack, before dice are rolled. Suffer any amount of damage, up to your . That attack gains +1 for each you suffer.|
If the monster suffers during this attack, recover 2 .
|All-Knowing||3|| Apply 1 (to a maximum of 6).|
Choose any number of your skill cards and test . Add to the results equal to the number of chosen cards. If you pass, unexhaust each of those cards and ignore their fatigue cost until the end of the round.
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