The Descent: Journeys in the Dark (Second Edition) Wiki
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[[File:Knight_-_Cardback.png|thumb|left|106px]]{{stub}}
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[[File:Knight_-_Cardback.png|thumb|left|106px]]
 
'''Knight''' is one of the class options for the archetype [[Warrior]]. [[File:WarriorIcon.png|thumb|Warrior.]]This class was introduced in the [[Second Edition base game]], together with the [[Berserker]].
 
'''Knight''' is one of the class options for the archetype [[Warrior]]. [[File:WarriorIcon.png|thumb|Warrior.]]This class was introduced in the [[Second Edition base game]], together with the [[Berserker]].
   
The Knight's style revolves around facilitating movement and taking and resisting damage. Its starting equipment are the [[Iron Longsword]], the [[Wooden Shield]], and the skill [[Oath of Honor]].
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The Knight's style revolves around facilitating movement and taking and resisting damage. Its starting equipment are the [[Iron Longsword]], the [[Wooden Shield (knight)|Wooden Shield]], and the skill [[Oath of Honor]].
   
 
==List of Skills==
 
==List of Skills==
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{{skill table
*[[Oath of Honor]] - (0XP)
 
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|class = Knight
*[[Advance]] - (1XP)
 
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}}
*[[Challenge]] - (1XP)
 
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*[[Defend]] - (1XP)
 
*[[Defense Training]] - (2XP)
 
*[[Guard]] - (2XP)
 
*[[Shield Slam]] - (2XP)
 
*[[Inspiration]] - (3XP)
 
*[[Stalwart]] - (3XP)<br />
 
 
==Cards==
 
==Cards==
 
<gallery orientation="none" bordersize="small" spacing="medium" navigation="true">
 
<gallery orientation="none" bordersize="small" spacing="medium" navigation="true">
 
Knight - Oath of Honor.png|Knight Oath of Honor starting skill|link=Oath of Honor
 
Knight - Oath of Honor.png|Knight Oath of Honor starting skill|link=Oath of Honor
 
Knight - Iron Longsword.png|Knight starting weapon.|link=Iron Longsword
 
Knight - Iron Longsword.png|Knight starting weapon.|link=Iron Longsword
Knight - Wooden Shield.png|Knight starting shield.|link=Wooden Shield
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Knight - Wooden Shield.png|Knight starting shield.|link=Wooden Shield (knight)
 
Knight - Advance.png|Knight Advance skill.|link=Advance
 
Knight - Advance.png|Knight Advance skill.|link=Advance
 
Knight - Challenge.png|Knight skill Challenge.|link=Challenge
 
Knight - Challenge.png|Knight skill Challenge.|link=Challenge
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Knight - Stalwart.png|Knight skill Stalwart.|link=Stalwart
 
Knight - Stalwart.png|Knight skill Stalwart.|link=Stalwart
 
</gallery>
 
</gallery>
 
==FAQ==
 
'''Q:''' Can the Knight use “Advance” to move without performing the attack?
 
 
'''A:''' Yes. ([http://www.fantasyflightgames.com/ffg_content/descent-second-ed/support/faq/Descent%20Second%20Edition%20FAQ_v1.2.pdf source])
 
 
'''Q:''' If I use "Defense Training" instead of exhausting shield, can I still exhaust the same shield during the same attack?
 
 
'''A:''' Yes; nothing prevents the Knight from exhausting "Defense Training" and then exhausting the shield during the same attack.([http://boardgamegeek.com/article/11588938#11588938 source])
 
===Errata 1.0:===
 
 
*Class card, Knight, “Guard”: This card should read, “When a monster moves into an empty space adjacent to you, exhaust this card to interrupt that monster’s activation and perform an attack with a Melee weapon. After this attack is resolved, if the monster was not defeated, it may continue its activation.”
 
 
[[Category:Second Edition Base Game]]
 
[[Category:Second Edition Base Game]]
 
[[Category:Classes]]
 
[[Category:Classes]]
[[Category:Knight]]
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[[Category:Warrior]]<noinclude>
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[[Category:Knight]]</noinclude>

Latest revision as of 23:28, 9 July 2016

Knight - Cardback

Knight is one of the class options for the archetype Warrior.

WarriorIcon

Warrior.

This class was introduced in the Second Edition base game, together with the Berserker.

The Knight's style revolves around facilitating movement and taking and resisting damage. Its starting equipment are the Iron Longsword, the Wooden Shield, and the skill Oath of Honor.

List of Skills[]

Name XP Text Play Cost
Oath of Honor 0 Action: Choose another hero within 3 spaces of you who has a monster adjacent to him. Place your hero figure in the closest empty space adjacent to the monster and perform an attack with a Melee weapon against that monster. 1 Fatigue
Advance 1 After defeating a monster with an attack using a Melee weapon, exhaust this card to move up to you Speed and perform an additional attack. 1 Fatigue
Challenge 1 Exhaust this card to choose a monster in you line of sight and place your hero token on it. While this card is exhausted, each attack performed by you or the monster, when targeting each other, gains +1 Heart. -
Defend 1 When a hero adjacent to you is targeted by an attack, use this card to instead declare yourself as the target of the attack. Range and line of sight are still measured to the targeted hero's space. 1 Fatigue
Defense Training 2 As long as you have a Shield equipped, add 1 additional brown die to your defense pool (even if this card is exhausted).
When you would exhaust your equipped Shield (such as to use the Shield's ability), you may exhaust this card instead.
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Guard 2 When a monster moves into an empty space adjacent to you, exhaust this card to interrupt that monster’s activation and perform an attack with a Melee weapon. After this attack is resolved, if the monster was not defeated, it may continue its activation. 2 Fatigue
Shield Slam 2 While you have a Shield equipped (even if exhausted), each of your attacks with a Melee weapon gain:
Surge: Choose a monster adjacent to you. That monster is Stunned.
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Inspiration 3 At the start of your turn. if you are adjacent to at least one other hero, you and each other hero adjacent to your recover 1 Fatigue. -
Stalwart 3 You gain +2 Health.
When you are defeated, you may immediatly move up to your Speed and perform an attack with a Melee weapon. After the attack is resolved, you are knocked out.
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Cards[]