
Disciple is one of the class options for the archetype Healer. This class was first introduced in the Second Edition base game
Similar to traditional clerics, Disciples specialize in healing their allies and punishing their enemies with divine justice.
Starting equipment for a Disciple is an Iron Mace, a Wooden Shield, and the skill Prayer of Healing.
List of Skills[]
Name | XP | Text | Play Cost |
---|---|---|---|
Prayer of Healing | 0 | Exhaust this card during your turn and choose yourself or an adjacent hero. Roll 1 red power die. The chosen hero recovers ![]() ![]() |
1 ![]() |
Armor of Faith | 1 | Each time you use Prayer of Healing on a hero, that hero adds 1 additional brown die to his defense pool until the start of your next turn. Place a hero token belonging to that hero on this card as a reminder. |
- |
Cleansing Touch | 1 | Each time you use Prayer of Healing on a hero, that hero may also discard 1 of his Condition cards. | - |
Blessed Strike | 1 | ![]() ![]() ![]() |
1 ![]() |
Divine Fury | 2 | Each time you use Prayer of Healing on a hero, that hero adds 1 additional yellow power die to his attack pool on his next attack this round. Place a hero token belonging to that hero on this card as a reminder. |
- |
Prayer of Peace | 2 | ![]() While this card is exhausted, monsters cannot perform an attack while adjacent to you. |
2 ![]() |
Time of Need | 2 | ![]() ![]() |
- |
Holy Power | 3 | Your Prayer of Healing may now affect 2 different heroes. If you roll a ![]() ![]() |
- |
Radiant Light | 3 | ![]() ![]() ![]() |
3 ![]() |