- The Blue die is called the Attack Die, and is used for every attack. Please note that not every damage-dealing ability is an attack. An attack always uses the Blue die.
- The Yellow and Red dice are called the Power Dice, and are usually used in conjunction with the Blue die to roll "an attack." A third power die, the Green dice, was later added in various expansions.
- The Brown, Gray, and Black dice are called the Defense Dice, and are usually used to defend against an attack, while the Gray and Black dice are used together for , , , and tests.
Probabilities
The table above assumes the attack is not a miss (excludes this as a possible result). The probabilities including the possibility of a miss is 0.83 multiplied by the values listed.
Attribute Tests
Attribute tests are made with 1 Gray die + 1 Black die. Your attribute must be equal to or greater than the number of you roll.
The Lucky column assumes a hero will use Lucky Charm to reroll in case of failure. The Fortune column assumes an Overlord will use Dark Fortune or a hero will use Fortuna's Dice to reroll one of the dice in case of initial failure.
Attribute | Pass | Lucky | Fortune |
---|---|---|---|
0 | 2.8% | 5.5% | 7.4% |
1 | 11.1% | 21.0% | 24.1% |
2 | 22.2% | 39.5% | 38.9% |
3 | 52.8% | 77.7% | 79.2% |
4 | 72.2% | 92.3% | 92.1% |
5 | 91.7% | 99.3% | 98.1% |
6 | 97.2% | 99.9% | 99.5% |
7 | 100% | 100% | 100% |