Monster

Monsters are the servants and minions of the Overlord, used as tools against the Heroes. Each type of monster has a Monster card associated with that monster type. Monsters are placed and activated in groups. The size of the monster group is determined by the number of heroes in the game. Each Monster card lists the number of monsters in a group based on the number of heroes. All monsters of a given type are considered to be part of the same monster group. Any game effect that affects a monster group affects each monster within that group.

For each monster type in the game, there are two different varieties: minions and masters. Minions are represented by tan monster figures and are the basic monsters. Masters are represented by red monster figures and are more powerful than minions. Monster cards list the information for both minion and master monsters of each monster types.

Monster Sizes

 * Small monsters occupy one space (e.g., Goblin Archers and Zombies)
 * Medium monsters occupy two spaces (e.g., Barghests)
 * Huge monsters occupy four spaces (e.g., Ettins and Merriods)
 * Massive monsters occupy six spaces (e.g., Shadow Dragons)

Note: Medium, Huge, and Massive monsters are Large monsters for the purposes of movement and quest rules.